Secret for Innovation: the Shokunin spirit of Japan

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The Japanese word shokunin is defined by both Japanese and Japanese-English dictionaries as ‘craftsman’ or ‘artisan,’ but such a literal description does not fully express the deeper meaning. The Japanese apprentice is taught that shokunin means not only having technical skills, but also implies an attitude and social consciousness. … The shokunin has a social obligation to work his/her best for the general welfare of the people.  This obligation is both spiritual and material, in that no matter what it is, the shokunin’s responsibility is to fulfill the requirement.” – Tasio Odate

One of the most important things I have learnt about in Japan is the spirit of Shokunin. It means craftsmanship, however it is much more than that. One of the essential things is to make something for the joy of making it, and to do it carefully, beautifully, and to your utmost best of your ability. Try to play at Daisy slots the newest games with kimono-theme inspired. In Japan one can see this in the incredible delicate designs, or amazing machinery, and even the pride and perfection of even the cleaning staff. Similarly for a student, designer, or technologist, if you can have the Shokunin spirit you can learn to strive for innovation and make something, not only think of something, but make it, to as much as possible perfection.

Thesis Defense Advise for Students

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One of my masters students asked for advice on how to prepare for her thesis defense which is coming up in a few days. Here are my feedback advice to her. If you have some further insights or advice for student thesis defense examinations please kindly tell me.

For Thesis Defense Examination. Focus on:

WHAT (aims, goals, vision of your research, the key novelty/novelties)

WHY (related works, what is the advantage of your work, benefit to industry or society)

HOW (methodology used, designs, prototypes)

RESULTS (data, tests, numerical and non-numerical results, user studies, evaluation)

ACE 2012: 9th Advances in Computer Entertainment Technology Conference incorporating DIMEA 2012

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ACE 2012: 9th Advances in Computer Entertainment Technology Conference incorporating DIMEA 2012 (7th Digital Interactive Media Entertainment and Arts Conference) REMINDER: Deadline is July 8th! ACE 2012 is pleased to announce a special arrangement for publication of all conference papers (and other categories). In the theme of “entertaining the whole world” all papers will be published in the ACM Computers in Entertainment (CiE) website to promote free knowledge dissemination and interactive comments from peers around the world. Although authors will need to sign a copyright form with ACM, the papers will be FREE for download without charge to anyone in the world. Please see the CiE website at http://cie.acm.org CALL FOR ART & CULTURE TRACK New for 2012! In line with the theme of this year’s conference, “Entertaining the Whole World”, we are inviting position papers, games or other forms of entertainment, and interactive works of art showcasing the diversity of art and culture found in today’s digital artifacts. Contributions are encouraged from researchers, artists, game designers, practitioners and everyone else sharing the common goal of creating entertainment for the world. Submissions will be peer-reviewed by the international program committee and accepted works will be showcased as part of the Creative Showcase or presented during the regular paper sessions. Accepted submissions will appear in the ACE 2012 digital conference proceedings, which will published through a high quality scientific publisher. In addition, technical demos can be submitted to the Creative Showcases Demonstrations track at ACE 2012.

How to cope with email overload: discussion with Harold Jarche @hjarche

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Some excellent advice by Harold Jarche about how to cope with email overload. I asked him for his advise about how to cope with the overload of emails many of us suffer. He said to put as much as possible of your replies on line. That way when people ask you something by email you can point them to a relevant link which is much faster. As you make more “replies” public then also you build up a sharing knowledge base which people can look at before emailing, further reducing emails.
Ideally one can reduce emails to private one to one emails which will reduce the overall amount. The key point is to put anything that can be public as public.

ACE 2012: 9th Advances in Computer Entertainment Technology Conference incorporating DIMEA 2012

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ACE 2012: 9th Advances in Computer Entertainment Technology Conference incorporating DIMEA 2012 (7th Digital Interactive Media Entertainment and Arts Conference)

REMINDER: Deadline is July 8th!
ACE 2012 is pleased to announce a special arrangement for publication of all conference papers (and other categories). In the theme of “entertaining the whole world” all papers will be published in the ACM Computers in Entertainment (CiE) website to promote free knowledge dissemination and interactive comments from peers around the world. Although authors will need to sign a copyright form with ACM, the papers will be FREE for download without charge to anyone in the world. Please see the CiE website at http://cie.acm.org

CALL FOR ART & CULTURE TRACK

New for 2012!

In line with the theme of this year’s conference, “Entertaining the Whole World”, we are inviting position papers, games or other forms of entertainment, and interactive works of art showcasing the diversity of art and culture found in today’s digital artifacts. Contributions are encouraged from researchers, artists, game designers, practitioners and everyone else sharing the common goal of creating entertainment for the world.

Submissions will be peer-reviewed by the international program committee and accepted works will be showcased as part of the Creative Showcase or presented during the regular paper sessions. Accepted submissions will appear in the ACE 2012 digital conference proceedings, which will published through a high quality scientific publisher.

In addition, technical demos can be submitted to the Creative Showcases Demonstrations track at ACE 2012.

Richard Brody on child rearing in the age of social media

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newyorker:

Richard Brody on child rearing in the age of social media: http://nyr.kr/NHw9TU

One result of social media is the mirror effect: from posting on Facebook, sharing videos and photographs, and placing thoughts in the concrete form of writing (even if just in the casual mode of texts or posts), kids see themselves from the outside as no other generation ever has. The surveillance they conduct is also on themselves, and their crafting of a persona implies a peculiarly intense self-awareness (though not an improved vocabulary in which to think it through). The forces of order are alive and well; they’ve just migrated within, and, when children come out of their shell to mingle with the family, it’s in search of a well-deserved moment of rest and relaxation.

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