ICALT2012 Keynote Talk

ICALT2012 Keynote Talk

Multi Modal Sensory Human Communication in the Internet Society

Adrian David Cheok

Rome, 4th July

This presentation outlines new multisensory communication supporting embodied and creative learning using social and physical contact and fun together with internet media. We aim to develop new types of learning environments using all the senses, including touch, taste, and smell. This talk will describe a ubiquitous computing environment based on an integrated design of real and virtual worlds. We discuss some different research prototype systems for interactive, playful, and creative learning. The presentation will also explore means to empower children (as the future leaders) in developing countries as innovators by nurturing their creativity with design and creative thinking using new media technologies. We believe this is an excellent way for children to be developers and innovators of the future.

International conference on Advanced Learning Technologies and Technology-enhanced Learning organized by IEEE Computer Society and IEEE Technical Committee on Learning Technology.

Mobile implementation and user evaluation of the Huggy Pajama system

posted in: Research

This paper appears in:
Haptics Symposium (HAPTICS), 2012 IEEE
Date of Conference: 4-7 March 2012
Author(s): Teh, J.K.S. 
IDMI, Nat. Univ., Singapore, Singapore 
Zhenling Tsai ;  Koh, J.T.K.V. ;  Cheok, A.D. 
Page(s): 471 – 478 
Product Type: Conference Publications

We introduce Huggy Pajama, a system for remote hugging targeted at parent-child communication. Expanding on experimentation and research shared in a previously published paper; in this paper we focus on development breakthroughs regarding the wearable output and independently controlled multiple air-actuated modules found in the mobile wearable jacket subsystem. We include practical data in designing the wearable and mobile version of Huggy Pajama with embedded electronic and pneumatic devices, as well as offer results from a user study, from which we find that in order to deliver a mediated hug of high fidelity, the system needs to be capable of actuating hugs with a wide and differing range of pressure. Finally, we also present results from this study that show an overall positive emotional affect in the use of the new and improved version of the Huggy Pajama system.

http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6183833

Kissenger. Paper on Kiss Messenger published in Designing Interacting Systems 2012

posted in: Research

Kissenger. Paper on Kiss Messenger published in Designing Interacting Systems 2012

AmbiKrafNEW PAPER: Ambikraf. Non-emissive, ubiquitous textile display. in Multimedia Tools and Applications

posted in: Research

AmbiKraf
NEW PAPER: Ambikraf. Non-emissive, ubiquitous textile display. in Multimedia Tools and Applications

CALL FOR ENTERTAINMENT KIDS WORKSHOPS ACE 2012

posted in: Uncategorized

CALL FOR ENTERTAINMENT KIDS WORKSHOPS ACE 2012:

9th Advances in Computer Entertainment Technology Conference incorporating DIMEA 2012 (7th Digital Interactive Media Entertainment and Arts Conference)

As part of ACE 2012 the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing, we are organizing an activity workshop that will bring together researchers, practitioners and local kids and engage them in exploring concepts such as creativity, experience and “cool”, ways of creating entertainment media and ways of expanding children’s understanding of entertainment computing and its potential. Our goals are two fold. First, we hope to nurture and inspire young children to create new value propositions that will benefit their individual selves, communities and countries. We want to view young children in developing countries as creative innovators and ambassadors of new technologies, rather than passive end-users consumers. Second it is hoped the individual workshops will act as seeds for further research by the participants and that the results of these efforts will be published in future ACE conferences and other academic or professional venues. The submission deadline for proposals is July 8. Further details can be found at: http://ace2012.info/post/22448296814/call-for-entertainment-kids-workshops-v2-0 We hope to see you all there Yoram Chisik and Janak Bhimani Entertainment kids co-chairs ACE 2012 is pleased to announce a special arrangement for publication of all conference papers (and other categories). In the theme of “entertaining the whole world” all papers will be published in the ACM Computers in Entertainment (CiE) website to promote free knowledge dissemination and interactive comments from peers around the world. Although authors will need to sign a copyright form with ACM, the papers will be FREE for download without charge to anyone in the world. Please see the CiE website at http://cie.acm.org Venue: Kathmandu, Nepal, 5-7 November, 2012 Submit your work here: http://www.easychair.org/conferences/?conf=ace2012-nepal ACE 2012 home page http://www.ace2012.info/ Follow us on Twitter Join us on Facebook For paper submission questions or help please contact papers@ace2012.info For general questions about ACE 2012 please contact info@ace2012.info Unsubscribe by email

Light Perfume: Device to communicate by light and smell

posted in: Research

Light Perfume: Device to communicate by light and smell

Mirroring is the behavior in which one person copies another person usually while in social interaction with them and is one of the most powerful ways to build rapport quickly. When meeting someone for the first time, mirroring their seating position, posture, body angle, gestures, expressions and tone of voice are some useful examples of doing this. Before long, your partner will start to feel that there’s something about you they like and they may even describe you as ‘easy to be with’.

Lighting and scents have shown to have an important role in reinforcing special perception, activity and mood setting, emotion, judgments, and even social relationship. Light Perfume was designed to help people mirror each other using visual and olfactory outputs to strengthen a user’s psychological bond with the partner. We do this by synchronizing the speed and blinking color of LEDs and emit the same perfume scent from each person’s device during a face-to-face conversation. The outputs are chosen based on inputs from the user’s environment such as noise levels and expressive body gestures.

1 81 82 83 84 85 86 87 103